Timing, blocking, and bullet dodging, can you do it?

A game where faces of the die manipulate the type of your shield: 1 = small shield, 2 = split shield, 3 = half shield, 4 = full shield. However, larger shields are thinner and weaker (i.e. can't block larger bullets).

Controls: WASD to move, view die configuration by clicking the die in the corner.

Comments

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Player movement is too fast and feels bad (keyboard user). Shields should be bigger. Presentation is top notch. Could'nt get past the tutorial and got bored after a ton of mins.

(+1)

Thanks for the feedback! Will work on those things.